Due to the impending storm, East Brunswick Public Library will close at 4:00 PM.

Teens

Squire

Hiding her status as a girl from conquered lands while training as a Squire on her quest to become a Knight, the only path to true citizenship, Aiza navigates friendships and rivalries until she discovers the military's endgame.

Alice in Borderland

"Eighteen-year-old Ryohei Arisu is sick of his life. School sucks, his love life is a joke, and his future feels like impending doom. As he struggles to exist in a world that can't be bothered with him, Ryohei feels like everything would be better if he were anywhere else. When a strange fireworks show transports him and his friends to a parallel world, Ryohei thinks all his wishes have come true. But this new world isn't an empty paradise, it's a vicious game. And the only way to survive is to play.

Rage And Ruin

"As tensions rise, they must stay close together and patrol the DC streets at night, seeking signs of the Harbinger, an entity that is killing Wardens and demons with no seeming rhyme or reason. Forbidden to be with each other, Zayne and Trinity fight their feelings and turn to unusual sources for help -- the demon Roth and his cohorts. But as deaths pile up and they uncover a sinister plot involving the local high school and endangering someone dear to Zayne, Trin realizes she is being led ... herded ...played for some unknown end."

The Well

"Known to friends and family as Lizzy, she takes care of her grandfather and their goats, she flirts with the woman who helps row the ferry, and she stays away from the fog that comes in the night -- and the monsters hiding within it. But Lizzy's life comes apart when she steals a handful of coins from a sacred well to cover a debt. The well requires repayment, but it doesn't deal in coins. It needs wishes, and its minions will drown Lizzy in its depths if she doesn't grant them.

When You Get The Chance

Millie Price deals with her lovable but introverted dad, her drama club rival, Oliver, and her "Millie Moods," the feelings of intense emotion that threaten to overwhelm, but when an accidentally left-open browser brings Millie to her dad's embarrassinglymoody LiveJournal, Millie knows she must find her mom.

Grace And Glory

In this thrilling conclusion to the Harbinger trilogy, Trinity, who is out of options, brings Lucifer back to the world to fight the Harbinger, a decision that carries disastrous consequences with it.

Never Open It: The Taboo Trilogy

Never Open It: The Taboo Trilogy is a collection of three stories from Ken Niimura that are rooted in well-known Japanese folk tales, such as Urashima Taro and The Crane Wife. Each story delves into the concept of the taboo, asking questions such as "Why are these rules meant to be followed?" and "Who and why sets these rules?" Taking inspiration from the Japanese folk tales told to Ken Niimura as a child and combining them with his unique and captivating art style, Never Open It: The Taboo Trilogy is a must read graphic novel for fans of beautiful literary comics.